Gold is the main resource for units and upgrades in Stick Empires. Each side has two rows of gold, the one being closer to the statue being referred to as the first row, with the second row being referred to as the second row of gold.
Description
Each side has miners to mine gold for their side. The miners will walk up to a gold deposit and swing their pickaxe. Eventually, they will walk back to the castle and the player will have 75 more gold at this point and repeat the process of mining the gold.
Getting Gold
There are 3 ways in which a player can get gold. The first is through mining the gold piles itself, which is the most efficient way. The second is through the tower - which gives 20 gold every 5 seconds, being the equivalent of approximately 2 miners on the first row. The last method is by researching the Passive Upgrades, where you will get a slow, fairly low amount of gold & mana every few seconds.
Uses
Gold is used for training every unit in the game along with purchasing every upgrade and research. Gold is also used for building Miner Walls and Miner Towers.
Asterisks in the below charts indicate that the specific unit or upgrade requires mana in addition to gold.
Order
Unit | Gold Cost |
---|---|
Miner | 150 |
Swordwrath | 125 |
Archidons | 300 |
Meric* | 300 |
Mage* | 500 |
Spearton* | 450 |
Shadowrath* | 450 |
Albowtross* | 450 |
Enslaved Giant | 1500 |
Upgrade/Research | Gold Cost |
---|---|
Miner Hustle* | 300 |
Passive Income Gold 1, 2, 3* | 150 |
Tower Spawn 1, 2* | 600, 2000 |
Miner Wall (Research) | 100 |
Miner Wall (Build) | 200 |
Resilience* | 50 |
Cure* | 100 |
Giant Growth 1, 2* | 200, 400 |
Poison Spray* | 50 |
Magikill Wall* | 100 |
Castle Archer 1, 2, 3 | 300, 600, 1000 |
Fire Arrows* | 50 |
Blazing Bolts | 400 |
Rage* | 50 |
Shield Wall* | 50 |
Shield Bash* | 50 |
Shinobi 1*, Cloak Level 2* | 100, 150 |
Chaos
Unit | Gold Cost |
---|---|
Miner | 150 |
Crawler | 100 |
Juggerknight* | 450 |
Bomber | 75 |
Dead* | 300 |
Eclipsor* | 400 |
Marrowkai* | 400 |
Medusa* | 500 |
Giant | 1500 |
Upgrade/Research | Gold Cost |
---|---|
Miner Hustle* | 300 |
Miner Tower (Research) | 100 |
Miner Tower (Use) | 300 |
Passive Income (Each Level)* | 150, 150, 150 |
Predatory Edge* | 100 |
Pack Mentality* | 100 |
Charge* | 50 |
Poison Guts | 300 |
Castle Dead 1 | 300 |
Castle Dead 2 | 600 |
Castle Dead 3 | 1000 |
Hell Fists* | 100 |
Venom Flux* | 200 |
Resilience* | 100 |
Giant Growth 1* | 200 |
Giant Growth 2* | 400 |
Tower Spawn 1* | 600 |
Tower Spawn 2* | 2000 |
Elemental Gold Cost |
---|
Earth Elemental 150 |
Water Elemental 350 |
Air Elemental 400 |
Fire Elemental 450 |
Charrog 600 |
Cycloid 750 |
Treature 700 |
Infernos 850 |
Blind Gate 600 |
Scorch 800 |
Trivia
- Gold resources from the opponent's side of the map can also be mined, although the gold return takes an extremely long time, so this is more of a humiliation tactic than a useful ability. (Often times, miners will try to mine the gold on your side when you tell them to mine enemy gold as they think it is closer, so the miners need to be very close to the enemy gold supplies when instructed to actually mine them.)
- One Gold Stack is approximately 2500 gold.
- In the beta, miners used to mine slower and instead of carrying 75 gold, they carried 150. Twice as much gold.