Gold is the main resource for units and upgrades in Stick Empires. Each side has two rows of gold, the one being closer to the statue being referred to as the first row, with the second row being referred to as the second row of gold.
Description
Each side has miners to mine gold for their side. The miners will walk up to a gold deposit and swing their pickaxe. Eventually, they will walk back to the castle and the player will have 75 more gold at this point and repeat the process of mining the gold.
Uses
Gold is used for every unit in the game along with every upgrade and research. Gold is also used for building Miner Walls and Miner Towers.
Asteriks in the below charts indicate that the specfic unit or upgrade requires mana in addition to gold.
Order
Unit | Gold Cost |
---|---|
Miner | 150 |
Swordwrath | 125 |
Spearton* | 450 |
Shadowrath* | 450 |
Archidons | 300 |
Albowtross* | 450 |
Meric* | 300 |
Magikill* | 500 |
Enslaved Giant | 1500 |
Upgrade/Research | Gold Cost |
---|---|
Miner Hustle* | 300 |
Miner Wall (Research) | 100 |
Miner Wall (Use) | 200 |
Passive Income (Each Level)* | 150 |
Rage* | 50 |
Shield Wall* | 50 |
Shield Bash* | 50 |
Shinobi (Each Level)* | 100 |
Fire Arrows* | 50 |
Blazing Bolts | 400 |
Castle Archer 1 | 300 |
Castle Archer 2 | 600 |
Castle Archer 3 | 1000 |
Poison Cure* | 50 |
Resilience* | 100 |
Poison Spray* | 50 |
Electric Wall* | 100 |
Giant Growth 1* | 200 |
Giant Growth 2* | 400 |
Tower Spawn 1* | 600 |
Tower Spawn 2* | 2000 |
Chaos
Unit | Gold Cost |
---|---|
Miner | 150 |
Crawler | 100 |
Juggerknight* | 450 |
Bomber | 75 |
Dead* | 300 |
Eclipsor* | 400 |
Marrowkai* | 500 |
Medusa* | 500 |
Giant | 1500 |
Upgrade/Research | Gold Cost |
---|---|
Miner Hustle* | 300 |
Miner Tower (Research) | 100 |
Miner Tower (Use) | 200 |
Passive Income (Each Level) | 150 |
Predatory Edge* | 100 |
Pack Mentality* | 100 |
Charge* | 50 |
Poison Guts* | 200 |
Castle Dead 1 | 300 |
Castle Dead 2 | 600 |
Castle Dead 3 | 1000 |
Hell Fists* | 100 |
Venom Flux* | 200 |
Resilience* | 100 |
Giant Growth 1* | 200 |
Giant Growth 2* | 400 |
Tower Spawn 1* | 600 |
Tower Spawn 2* | 2000 |