(→Appearance: Charrog tower spawn and tower spawn II apearances.) Tag: Visual edit |
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[[File:CharrogArmoury.png|thumb|A charrog in the armoury]] |
[[File:CharrogArmoury.png|thumb|A charrog in the armoury]] |
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− | The Charrog functions as an advanced tank for the [[Elemental]] |
+ | The Charrog functions as an advanced tank for the [[Elemental|Elementals]]. It is formed by a combination of [[Fire]] and [[Earth]]. |
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− | It has, however, seen a recent increase in popularity in Deathmatch mode with user TZxPineapple and his signature Charrog-mass build notably defeating the likes of Mystery, PleaseBeGentle, Champ344 and many other top-100 DM ranks, including close matchups with Wyzdm. |
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==Appearance== |
==Appearance== |
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Revision as of 21:04, 18 January 2015
The Charrog functions as an advanced tank for the Elementals. It is formed by a combination of Fire and Earth.
Appearance
The Charrog assumes a humanoid appearance with a body made rocks and magma/lava in the inside.
Elemental tower spawn is a ghostly Charrog highlighted in light-blue. Tower spawn II renders a Charrog with essentially the same features, but a massive increase in size, health and damage.
Stats
Health | 9 Bars Armoured (81HP) |
---|---|
Damage |
Low - Base damage High - Burn active |
Speed | Medium - High |
Cost | |
Time Training | Instant |
Population | 5 |
Numerical data does not yet exist for the Elementals
Abilities
Burrow
When this ability is used, the Charrog burrows under the ground, preventing combat until it comes up, dealing damage in the process and stunning near-by enemies. This ability is good for escape or getting the edge with the stun and damage.
Radiant heat
When this ability is used, the Charrog will glow red and burn all enemies around it. It is very useful for dealing more damage to armoured units or softening up a large amount of unarmoured units.
Uses
The Charrog can be an excellent tank, it's larger amount of health is very useful for longer periods of attack. It's burrow ability can be used to stun multiple enemy units and it's burn can maximize it's damage output as well as soften up units to make them easier to kill with other units.
Charrog can be used to spearhead any assaults on the enemy and tank weaker support units like the infernos, fires, or airs. It's best used when you bring along multiple waters with the healing upgrade for survival.