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[[File:CharrogArmoury.png|thumb|A charrog in the armoury]]
 
[[File:CharrogArmoury.png|thumb|A charrog in the armoury]]
   
The Charrog functions as an advanced tank for the [[Elemental]]s . It is formed by a combination of [[Fire]] and [[Earth]]. It's use is quite neglected by the community, mainly because of its cost, with trees being favored.
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The Charrog functions as an advanced tank for the [[Elemental]]s. It is formed by a combination of [[Fire]] and [[Earth]].
 
==Appearance==
 
==Appearance==
   
 
The Charrog assumes a humanoid appearance with a body made rocks and magma/lava in the inside.
 
The Charrog assumes a humanoid appearance with a body made rocks and magma/lava in the inside.
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Elemental tower spawn is a ghostly Charrog highlighted in light-blue. Tower spawn II renders a Charrog with essentially the same features, but a massive increase in size. But due to its Giant appearance its cannot be frozen or stunned.
 
==Stats==
 
==Stats==
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
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===Burrow===
 
===Burrow===
 
[[File:CharrogB.png|thumb]]
 
[[File:CharrogB.png|thumb]]
When this ability is used, the Charrog burrows under the ground, preventing combat until it comes up, dealing damage in the process and [[stun]]ning near-by enemies. This ability is good for escape or getting the edge with the stun and damage.
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When this ability is used, the Charrog burrows under the ground, preventing combat until it comes up, dealing damage in the process and [[stun]]ning near-by enemies. This ability is good for escaping or getting the edge with the stun and damage.
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=== Unburrow ===
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Used only after Burrow; when this ability is used, the Charrog will shoot out from the ground then slam itself on down stunning and damaging nearby units.
   
 
===Radiant heat===
 
===Radiant heat===
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[[File:Radiantheat.png|thumb|72x72px]]
When this ability is used, the Charrog will glow red and burn all enemies around it. It is very useful for dealing more damage to armoured units or softening up a large amount of unarmoured units.
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When this ability is used, the Charrog will glow red and burn all enemies around it. It is very useful for dealing more damage to armoured units or softening up a large amounts of unarmoured units clumped together such as several [[Swordwrath]].
 
==Uses==
 
==Uses==
 
[[File:C2.png|thumb|left]]
 
[[File:C2.png|thumb|left]]
The Charrog can be an excellent tank, it's larger amount of health is very useful for longer periods of attack. It's burrow ability can be used to stun multiple enemy units and it's burn can maximize it's damage output as well as soften up units to make them easier to kill with other units. 
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The Charrog can be an excellent tank, its larger amount of health is very useful for longer periods of attack. Its burrow ability can be used to stun multiple enemy units and it's burn can maximise its damage output as well as soften up units to make them easier to kill with other units. 
   
 
<gallery type="slideshow">
 
<gallery type="slideshow">
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</gallery>
 
</gallery>
   
Charrog can be used to spearhead any assaults on the enemy and tank weaker support units like the infernos, fires, or airs. It's best used when you bring along multiple waters with the healing upgrade for survival. [[Category:Units]]
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Charrog can be used to spearhead any assaults on the enemy and tank weaker support units like the Infernos, Fire or Air Elementals. It is best used alongside Water Elementals with the healing upgrade for survival in order to continuously sustain both the Charrog and any support units It is basically the elemental tank and the "large" Charrog from Tower Spawn could be seen as a Giant. Some people mass Charrogs along with some Water Elementals to devastate the enemy base.
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== Trivia ==
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*Unlike other tanks in Stick Empires, Charrogs cannot have extra growth, although [[Tower Spawn]] II does produce an enlarged Charrog.
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*There is a glitch where Burrow and Unburrow could be spammed without end, causing the Charrog to jump up and down infinitely and inflict massive damage, destroying everything that touches it. This glitch was notoriously exploited by players who wanted to get an unfair advantage over their opponents. Currently, this glitch has not yet been patched.
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[[Category:Units]]
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[[Category:Tanks]]
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[[Category:Melee]]

Revision as of 18:37, 27 August 2020

CharrogArmoury

A charrog in the armoury

The Charrog functions as an advanced tank for the Elementals. It is formed by a combination of Fire and Earth.

Appearance

The Charrog assumes a humanoid appearance with a body made rocks and magma/lava in the inside.

Elemental tower spawn is a ghostly Charrog highlighted in light-blue. Tower spawn II renders a Charrog with essentially the same features, but a massive increase in size. But due to its Giant appearance its cannot be frozen or stunned.

Stats

Health 9 Bars Armoured (81HP)
Damage

Low - Base damage

High - Burn active

Speed Medium - High
Cost

600 Gold 100 Mana

(Earth and Fire)

Time Training Instant
Population 5

Numerical data does not yet exist for the Elementals

Abilities

Burrow

CharrogB

When this ability is used, the Charrog burrows under the ground, preventing combat until it comes up, dealing damage in the process and stunning near-by enemies. This ability is good for escaping or getting the edge with the stun and damage.

Unburrow

Used only after Burrow; when this ability is used, the Charrog will shoot out from the ground then slam itself on down stunning and damaging nearby units.

Radiant heat

Radiantheat

When this ability is used, the Charrog will glow red and burn all enemies around it. It is very useful for dealing more damage to armoured units or softening up a large amounts of unarmoured units clumped together such as several Swordwrath.

Uses

C2

The Charrog can be an excellent tank, its larger amount of health is very useful for longer periods of attack. Its burrow ability can be used to stun multiple enemy units and it's burn can maximise its damage output as well as soften up units to make them easier to kill with other units. 

Charrog can be used to spearhead any assaults on the enemy and tank weaker support units like the Infernos, Fire or Air Elementals. It is best used alongside Water Elementals with the healing upgrade for survival in order to continuously sustain both the Charrog and any support units It is basically the elemental tank and the "large" Charrog from Tower Spawn could be seen as a Giant. Some people mass Charrogs along with some Water Elementals to devastate the enemy base.

Trivia

  • Unlike other tanks in Stick Empires, Charrogs cannot have extra growth, although Tower Spawn II does produce an enlarged Charrog.
  • There is a glitch where Burrow and Unburrow could be spammed without end, causing the Charrog to jump up and down infinitely and inflict massive damage, destroying everything that touches it. This glitch was notoriously exploited by players who wanted to get an unfair advantage over their opponents. Currently, this glitch has not yet been patched.