Blast is a default ability of the Magikill.
A Magikill using this spell will cast an explosion on the designated area. This ability has a very large blast radius and is useful for softening up a mass of units. Units on the edge of the explosion will still recieve the same damage as units in the centre. The explosion removed slightly more than one bar of health instantly, so Archidons used to die instantly by a Blast but the blast now causes burn damage and deals less damage upfront so only in Stick War II do they still die instantaneously. Order players can now use Merics to stop Archers from dying to the burn.
|Skill Use Cost||0 Mana|
|Skill Use Cooldown / second||13|