Armour is an attribute of a few units. It is a modifier to how much damage a unit recieves from attacks, mostly projectiles.
Armoured Units
The following units have armour:
Mechanics
Armour works by reducing the amount of damage a unit recieves from certain sources. If an attack's damage is reduced by armour, a metallic clang will play, to show that some of the damage was deflected. The following attacks have damage reduced by armour.
- Archidon Arrows
- Albowtross Bolts (Without Blazing Bolts)
- Castle Archer Arrows
- Eclipsor Arrows
- Dead Gut Projectiles
However, armour may also increase the damage a unit recieves from certain attacks. There is only a single confirmed attack which does additonal damage to armour.
- Albowtross Blazing Bolts
All attacks not listed here do the same damage regardless of whether or not a unit is armoured (e.g. spells).